Burger Time Hardware Information |

. Home . . Main CPU . . Sound CPU . . Ports . . Encryption . . Tiles . . Sprites . . Palette . . Rendering . . Full View . . Sourceforge Project Page .

Tiles:

each tile is 3 bits each, the bits are seperated into 3 areas, to get bit x from an area, use the formula (n * s * b). n is the total number of tiles in the bank (see info section, it says how many tiles are in the banks), s is the size of one tile in bytes for one bit plane, like and 8x8 tile is 8 bytes, and 16x16 tile is 32 bytes. b is the bit you need to get, 0, 1, or 2.

page generated in 0.791634 seconds |