Burger Time Hardware Information

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Palette:

there is 16 palette entries for burger time. the upper 8 colors are used for only the background, the lower 8 are used for screen and sprites. to get r g and b values from each write, use this c code (i dunno how to explain this, its based on mame's anyway :P)

	value = ~value;
	r = (0x21 * ((value >> 0) & 1)) + (0x47 * ((value >> 1) & 1)) + (0x97 * ((value >> 2) & 1));
	g = (0x21 * ((value >> 3) & 1)) + (0x47 * ((value >> 4) & 1)) + (0x97 * ((value >> 5) & 1));
	b = (0x47 * ((value >> 6) & 1)) + (0x97 * ((value >> 7) & 1));

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